Design System UI Components: The Building Blocks That Scale Design
May 27, 2025

💭 Intro
Most products don’t break from lack of creativity — they break from inconsistency.
And it usually starts with UI components: buttons with different paddings, forms that don’t behave the same, layouts that just feel… off.
A design system built with reusable UI components fixes this — and unlocks faster design, cleaner code, and better experiences.
Let’s break down what these components are, why they matter, and how to use them right.

📘 What Are UI Components in a Design System?
UI components are the reusable building blocks of your product interface.
They can be simple or complex:
🟦 Buttons
📝 Inputs & Forms
📦 Cards
🔄 Modals & Drawers
📋 Lists & Tables
🧭 Navbars, Tabs, Tooltips
But here’s the key: they’re not just pretty layers. They’re functional, consistent, and token-powered.
Great UI components are:
Modular
Accessible
Tokenized
Documented
Testable
🔍 Why They Matter in Product Design
When you get UI components right, you unlock:
Speed – Designers and devs stop rebuilding the same thing
Consistency – Your product looks and feels cohesive
Scalability – New screens don’t create new chaos
Trust – Users feel like the product “just works”
Without shared components, every new page is a risk. With them, your design language becomes unbreakable.
🛠 How to Build (or Choose) Great UI Components
Here’s what we baked into Design System 2 — and what you should look for:
Atomic hierarchy – Start with primitives (buttons, inputs) → then build up (cards, banners).
Token integration – Use spacing, color, typography tokens for full customization.
Clear states – Every component should include default, hover, focus, disabled, loading.
Responsive by default – It shouldn’t need “mobile fixes.”
Figma + Dev parity – Make sure what’s designed is what’s shipped.
You don’t need hundreds of components — you need 40 good ones you actually use.

🧠 Real-World Example: Design System 2
Design System 2 includes a curated set of over 150 clean, modular components — all designed to work alone andtogether.
Buttons, badges, inputs, avatars, modals, toasts, tabs
Built in light, dark, and translucent “Material” mode
Tokenized, responsive, and visually minimal
Documented with visual usage, props, and edge-case notes
The result? You can ship fast — and everything just fits.
⚖️ Bonus Tip: Don’t Add Components You Don’t Use
A bloated system is just as bad as no system.
Keep your UI library lean. Add only what you need. Every extra component is another point of complexity.
📗 Want a system with beautiful components, ready to go?
Design System 2 gives you everything from buttons to dashboards — with a thoughtful visual language, full customization, and zero fluff.
It’s made for real use. Not just for show.
2025 Sigma. All rights reserved. Created with hope, love and fury by Ameer Omidvar.